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使命召唤5进入游戏报错的解决方法

看到不少朋友都有同样错误, 叮嘟已测试该方法对Vista or Xp 有效:
错误信息:
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
DirectX reports 512 MB of video memory and 550 MB of available texture memory.
Using video memory size to cap used texture memory at 496 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps
Waited 39 msec for asset 'shadowcaster' of type 'material'.
Waited 1 msec for asset 'shadowoverlay' of type 'material'.
Waited 5 msec for asset 'stencilshadow' of type 'material'.
Waited 63 msec for asset 'cinematic' of type 'material'.
Error: Could not load material "water_droplet".
Error: Could not load material "water_dynamic_spray".

------- sound system initialization -------
Loading fastfile 'ui'
used 39.48 MB memory in DB alloc


Error during initialization:
Unhandled exception caught
-------------------------------------------------------------------------
Vista用户和XP用户的解决方法:
对于XP用户:
1.我的电脑右键属性
2.硬件-设备管理器
3.选择声音游戏控制器那个选项,把它拉开
4.选择Unimodem Half-Duplex Audio Device
5.把它停用!!!
再进入游戏一切OK
对于Vista用户:
1- Go to Control Panel(控制面板)
2- The click on "Hardware and Sound"(硬件和声音)
3- Click on "Sound"
4- Doble click on "speakers"(扬声器)
5- go to the Advanced tab(高级)
6- Set the default format to "24 Bit, 48000 Hz (Studio Quality)"(默认格式24bit,48000Hz录音室效果)
进入游戏OK

当然首先是要正确安装了DirectX, 点击官方下载DirectX
http://download.microsoft.com/download/5/c/8/5c8b7216-bbc2-4215-8aa5-9dfef9cdb3df/directx_aug2008_redist.exe


如果觉得不错就分享给朋友吧 :)
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